Physical media was already a car crash victim lol. Physical sales are like 10% of all console game sales. To make the top 10 physical sales charts in the UK and US a game barely has to hit 4 figures in sales.
Designed car crash, aided by subsidized digital only console variants.
No, because the digital uptake began as soon as digital copies of every game were made available on the 360. People like me have basically been digital-only since then. Digital only consoles didn’t start until generations later.
Give up physical media and own nothing.
Time to do some reading… https://dervis.de/physical/
I don’t need to read anything. I understand the benefits and also the drawbacks of digital licenses.
To me, and to most people, the benefits - instant access, all games accessible without getting off your lounge, no possibility of losing/breaking discs, home console/family sharing, no “sold out” chance, among others - outweigh being able to re-sell and lend to people.
These days even the physical prices are not much cheaper than digital, and digital copies go on much better sales that are more available.
I don’t need to read anything.
Wow. This is definitely something that intelligent, well adjusted people say regularly!
I don’t need to read anything this topic because I’m well aware of the downsides and repercussions of what I’m doing. The benefits outweigh them, like I said.
Yes, the best people are closed minded and yell on the internet about how they already know everything they need to know. You’re doing it, we’re impressed!!!
Considering this thing is bound to be a 500GB Clusterfuck with even more gigs of Day 1 patches I don’t even know what physical media would look like.
Might as well switch to NFC Cards with the license inside them at this point.
I hesitate to ask but you know Nintendo already did that yeah? Like it sounds like you may know but just to make sure.
At least did more honestly (clearly put a “DO NOT PURCHASE” label on the box) than a fake 50mb stub that just tells the user “there’s a 200gb update to download, you need to go online and download it” that too many games are doing nowadays and there’s no way to know if the game is actually included or the purpose of the disc is to be a DRM
The physical media should be a 500GB M.2 SSD containing the game. Plug and play haha
A disc with a licence on it is better than a single use download code.
I honestly don’t care. I understand why we moved away from it. My only issue is that we don’t actually own it. It’s a license that can be taken away whenever that company wants. I wish people would stop pushing for physical media when we’ve hit a real limitation there and instead push for regulation to get rid of this god awful licensing bullshit that has plagued the industry for over 10 years now.
You’re not wrong but I feel like getting rid of discs helps move things in the opposite direction. Yes it was licenses even with discs, but now we truly can’t resell or trade.
What I’ve preached time and time again is that optical discs are a dead technology for AAA titles. Even if you use quad layer discs it would take over an hour to transfer to your consoles hard drive, and they max out at 128GB. Games are only getting bigger and bigger. Plenty of titles surpass that. Most games that do ship on disc are dual layer due to quad layer being rare and expensive. So of course they’re phasing that out.
We really need a successor to optical media but unfortunately I doubt that will happen. However with regulation we could actually go back to owning games and not worry about big corpo delisting at their choosing.
As for used games, well……I don’t think we’ll ever go back to that in a digital format. Unfortunate circumstances all around.
One of the reasons they are so big is that they are poorly optimized no?
Do games even fully come on disc anymore?
Not tryna be a dick but like, haven’t touched a modern console in a bit cuz PC.
Don’t all new games need like a giant day 1 patch to work anyways now?
But you could sell a disk (as long as it doesn’t need an activation code) which is one of the good things about consoles (said by people that have consoles)
I’m going to be so happy for the day that I can pay for the hour for a game like this and rent cloud space to store it on.
XboX R-Cade - It’ll have an NFC chip reader for card transactions and a slot for bills.
Did any of that R* union busting controversy get resolved?
Still in court IIRC
They’re delaying the physical release for the same reason they’re delaying the PC release. To keep interest high over time and fleece collectors and double dippers. Is it not obvious?
It also has the added benefit of completely avoiding the largest early-leak vector
Wasn’t Half life 2 digital release only in 2004? I remember being pissed off I had to create a steam account and that is why my account name is rather rude.
@well_i_never_2004
No, Half-Life 2 came out as physical media. The controversy was that you had to have a Steam account to activate the copy. Which, when you think about it, is not a whole heck of a lot different than what’s going on here. But Steam has basically institutionalized the use of a platform to access games rather than simply having a physical copy for yourself. Which is why I’m glad companies like GOG exists.
The major difference here is that this game is a console only game. And typically with major console releases you would be able to take your physical copy and put it on a different machine and play on that instead if you liked. Whereas you can’t do that now. You download this game to your console and that is your copy. It is tied directly to your account. Which is essentially how steam works. Which is why I find it absolutely hilarious that Rockstar is locking out platforms like Steam because of their concerns over people hacking the game and distributing it.
I sincerely hope somebody finds a way to crack it in less than a year. These fucking companies need to get kicked in the balls a couple times.
Grand Theft Game there. What a fucking joke.
Why do people think that gta6 content will be stored locally?
So it’s gonna be a live service (online only) and die one day just like The Crew did?
Of course, you will own nothing, and you will be glad for it
Digital media is dead. It’s not like you can fit the whole game on the disc anymore. The next best thing is to get DRM free digital games that you truly own.
I assume you meant physical media is dead? But as everyone else in this thread is saying, fitting an entire game on one disc isn’t the problem. If you decide you don’t want to play GTA6 in the future, you can’t sell it. You can’t give it away to a friend. If you cant afford the full price of a new game, you can’t buy it used. If you lose your account, you’ve lost all the games you bought with it. A physical copy ensures none of the above is true because the disc acts as a DRM verification.
Back when the xbox360 was new, I would take discs to my friends house and play their console with them. Now I would have to bring my console with me even though they may have the same one. Also the consoles are twice as big now.
I’m sympathetic, I think media that can be borrowed, lent, sold and otherwise transferred is better. But I’ve given up on video games being that way years ago. I don’t have a “collection” of video games any more than I’d have a collection of used chewing gum.
The other side of that coin, though, is that I never pay more than $20 for a game. Almost everything I buy is even under $10. (I think the Orange Box was the last time I paid anything like a retail price for a game. And that was three games.) The games are ephemeral, they could stop working at any moment for any of a million different reasons, and I’d have no recourse. So I’m not going to pay crazy archival prices.
Saw someone else here or another thread about this make a great point: It’s not the digital nature of the thing, it’s where and who is storing it. Steam used to have a way of backing up installs yourself; if it’s still a thing, I have no idea where it’s hidden now. GOG is the only place I know that still allows this, with their DRM free installer executables.
I don’t necessarily need to buy the games on a disk, but I sure would like the ability to archive them myself in the event the business storing my shit goes under or randomly decides to no longer store my shit. That was my biggest concern with Steam back when it launched (i resisted moving to the platform until the very last hour of WON being shut down and Steam became the ONLY way to play CS), but, again, it used to let you do this hella easily.
I lost my original version of Nevwrwinter Nights this way, and they didn’t even store the game. They stored the CD keys on Bioware’s site and eventually EA shut the site down and never informed registered accounts to make their own backups before deleting everything and then jusg telling you to buy a new copy.
They’re less known, but ZOOM-Platform are DRM free for everything, and given you the offline installers.
Steam used to have a way of backing up installs yourself; if it’s still a thing, I have no idea where it’s hidden now.
Library -> Game context menu -> Manage -> Back up game files…
The game files are just directories you can archive however you want anyway. No stinky ‘installer executables’ necessary. (:
It’s at least the last nail in the coffin for consoles. The whole point of a console is that you can put the game in and it just works.
No, the whole point of consoles is that you can just play a game and it just works. Physical has been dead for generations.
I still buy nothing but physical PS5 games. They are often on sale/cheaper than the digital only version on the PS store.
I never played on of the GTA series. But I’m done I can’t buy a game w/o a DVD/CD so I can play when I’m on generator.
Also why I have over a 1k dvd movies.
A large number of games on Steam don’t have always-online DRM. And Steam has an offline mode too. And, of course, there’s GOG and other non-DRM platforms.
GOG is my goto, but I like to play the classics like Star Flight, King Quest, etc
With a username like that I’m surprised you didn’t mention X-Wing vs TIE Fighter lol
I have the originals still.











