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Pro@programming.dev to Technology@lemmy.worldEnglish · 11 hours ago

AI learns math reasoning by playing Snake and Tetris-like games rather than using math datasets

arxiv.org

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AI learns math reasoning by playing Snake and Tetris-like games rather than using math datasets

arxiv.org

Pro@programming.dev to Technology@lemmy.worldEnglish · 11 hours ago
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Play to Generalize: Learning to Reason Through Game Play
arxiv.org
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Developing generalizable reasoning capabilities in multimodal large language models (MLLMs) remains challenging. Motivated by cognitive science literature suggesting that gameplay promotes transferable cognitive skills, we propose a novel post-training paradigm, Visual Game Learning, or ViGaL, where MLLMs develop out-of-domain generalization of multimodal reasoning through playing arcade-like games. Specifically, we show that post-training a 7B-parameter MLLM via reinforcement learning (RL) on simple arcade-like games, e.g. Snake, significantly enhances its downstream performance on multimodal math benchmarks like MathVista, and on multi-discipline questions like MMMU, without seeing any worked solutions, equations, or diagrams during RL, suggesting the capture of transferable reasoning skills. Remarkably, our model outperforms specialist models tuned on multimodal reasoning data in multimodal reasoning benchmarks, while preserving the base model's performance on general visual benchmarks, a challenge where specialist models often fall short. Our findings suggest a new post-training paradigm: synthetic, rule-based games can serve as controllable and scalable pre-text tasks that unlock generalizable multimodal reasoning abilities in MLLMs.
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  • Elgenzay@lemmy.ml
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    5 hours ago

    Same

    • NotProLemmy@lemmy.ml
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      5 hours ago

      How much normal can something even be if it’s artificial?

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