Okay, I’m going to ask… why don’t you use wireless?
Edit: some results are in, and the only reasonable answer is better audio quality, although that’s probably no longer true. The rest are fairly weak reasons.
Lol’d at the 10m extension cord though, thanks for that one.
Latency issue, in some use cases it’s not acceptable to have 0.1~0.3 sec lag, like racing games or rhythm games.
(Yeah, I know there are some wireless protocols to make latency shorter, but it might cost a lot to buy a supported headphone, and it’s still useless if the phone doesn’t have proper protocol supports.)
Battery degradation. Wired earphones/headphones can be BIFL if treated properly. A typical wireless device will see battery degradation within a handful of years, and I have yet to see a decent TWS solution with replaceable batteries.
They are expensive. You can get wired earphones for 2 euros that actually work and are reasonably durable. It’s not a great loss if they fall in a puddle or if I step on them.
They are a lot more failure prone. Half of those I tried didn’t work or only half worked, and those that did work didn’t last very long.
They have shitty range. I can use a 10 meters extension cord with wired earphones if I want to.
They require charging. And it’s a law of physics that everything that requires charging always run out at the most inconvenient time.
Also THEY ALWAYS GET LOST. Wireless earphones, mouse, controllers… it doesn’t matter, if it’s not attached with a cable they’ll just disappear.
LOL, 10m extension cord. I mean you’ve already established that you don’t give a crap about sound quality with your first point but that’s just ridiculous. Not to mention the 10m cord that your dragging around the house.
Okay, I’m going to ask… why don’t you use wireless?
Edit: some results are in, and the only reasonable answer is better audio quality, although that’s probably no longer true. The rest are fairly weak reasons.
Lol’d at the 10m extension cord though, thanks for that one.
Latency issue, in some use cases it’s not acceptable to have 0.1~0.3 sec lag, like racing games or rhythm games.
(Yeah, I know there are some wireless protocols to make latency shorter, but it might cost a lot to buy a supported headphone, and it’s still useless if the phone doesn’t have proper protocol supports.)
wireless headphones run out of battery, and most seem to have atrocious build quality and battery life.
The battery? Mine last at least 8 hours and charge in two.
Battery degradation. Wired earphones/headphones can be BIFL if treated properly. A typical wireless device will see battery degradation within a handful of years, and I have yet to see a decent TWS solution with replaceable batteries.
LOL, 10m extension cord. I mean you’ve already established that you don’t give a crap about sound quality with your first point but that’s just ridiculous. Not to mention the 10m cord that your dragging around the house.
Wait… have you actually lost your mouse? Hilarious if true 😂