• Lfrith@lemmy.ca
    link
    fedilink
    English
    arrow-up
    118
    arrow-down
    1
    ·
    5 days ago

    GTA online is the worst thing to happen to the series, since it killed off story DLCs. Which were a fantastic way to get new story based content for their games between the years long wait between sequels. Damn those gamers and their obsession with buying microtransactions.

    • Echo Dot@feddit.uk
      link
      fedilink
      English
      arrow-up
      22
      ·
      5 days ago

      Then they double killed it when they started introducing nonsense like flying cars with rocket launchers.

        • ☂️-@lemmy.ml
          link
          fedilink
          English
          arrow-up
          5
          ·
          4 days ago

          worse, they disabled it. it worked perfectly on proton then they blocked it off.

    • real_squids@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      20
      arrow-down
      6
      ·
      5 days ago

      On the flip side, it’s given it insane longevity and made it feel more modern. Playing singleplayer feels so annoying at times because of their arbitrary rules (which are still in online, but toned down a little) and gameplay/mission design.

      At least GTAO showed everyone rockstar’s true nature, and you couldn’t turn away or say that it’s a small alternative game mode.
      So shoutout to online and 5 as a whole for showing me enough to avoid all future rockstar titles lol

      • tootoughtoremember@lemmy.world
        link
        fedilink
        English
        arrow-up
        23
        ·
        5 days ago

        GTA5 was released in 2013. GTA6 is being released 13 years later. If there had been no GTAO, we would have had at least one or two more “modern” GTA releases in that window.

        • Appoxo@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          1
          ·
          3 days ago

          I would think so.
          Considering for how detailed the world is, I can see them working for a long time on it (maybe not 13 years but longer than between 4 and 5).

        • real_squids@sopuli.xyz
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          5
          ·
          4 days ago

          I wouldn’t be so sure. Modern AAA games are insanely big and resource-intensive. Just look at rdr2

          • Lfrith@lemmy.ca
            link
            fedilink
            English
            arrow-up
            9
            ·
            4 days ago

            We would have had story DLC like Ballad of Gay Tony and the Lost and the Damned GTA IV got as well as Undead Nightmare for Red Dead Redemption.

          • Lightor@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            4 days ago

            They want money though, they would be selling content instead of shark passes or whatever.

    • lechekaflan@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      4 days ago

      Unfortunately, the online component easily becomes a profitable sideline. Sarcastically, it’s what keeps some game corporation CEOs afford their lifestyles.

      • madcaesar@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        4 days ago

        I fucking hate how there is starvation and homelessness in the world, at the same time as there is morons blasting cash away into imaginary online points.