My question becomes what would limited run games create the games to play on in the future? PS6 will likely not have a physical game option if I had to guess. Nintendo Switch 2 just came out, so that may be the last console to support physical games. I guess we’d be stuck using old machines. Given how powerful current systems are, that may be enough for indie studios.
I guess we’d be stuck using old machines. Given how powerful current systems are, that may be enough for indie studios.
The Evercade is proactively selling cartridge first game systems and games.
The available hardware is more retro focused, in power level, but everything in the line runs on every available device (outside of some license bullshit by Capcom and Namco, which I think they cleared up).
I can’t see these gaining more popularity over Steam, PlayStation, Xbox and Nintendo if they are only sticking to do retro. From my understanding, most indie companies want maximum reach for their games, especially for the amount of time and money they put into things.
My question becomes what would limited run games create the games to play on in the future? PS6 will likely not have a physical game option if I had to guess. Nintendo Switch 2 just came out, so that may be the last console to support physical games. I guess we’d be stuck using old machines. Given how powerful current systems are, that may be enough for indie studios.
The Evercade is proactively selling cartridge first game systems and games.
The available hardware is more retro focused, in power level, but everything in the line runs on every available device (outside of some license bullshit by Capcom and Namco, which I think they cleared up).
I can’t see these gaining more popularity over Steam, PlayStation, Xbox and Nintendo if they are only sticking to do retro. From my understanding, most indie companies want maximum reach for their games, especially for the amount of time and money they put into things.