Maybe if they would stop burning through all the RAM and shoving AI down our throats…
I’m surprised they haven’t come up with a mandatory paid service where AI finishes your game for you. Just pay for the device. Pay for the game. Pay for online access. Pay for the mods. Pay AI to finish the game…Pay extra for a summary of your achievement’s.
There was an article like a month ago ago an AI assistant to play the hard parts for you.
A cross-game AI coop player that doesn’t suck would be kind of cool tho.
Even shitty video game “AI” outmatched human players 20 years ago. 90% of video game AI development is dumbing that shit down enough that it’s fun, but still convincing.
That’s what Elon does already.
Lmaoooooo
Every industry has an accessibility crisis. Lazy MBAs don’t want to sell products that appeal to everyone if they can sell products that only appeal to rich people with less effort.
The arms race inherent in the world of computer gaming is reaching a point of unsustainability. I started thinking that way back when I could donate cpu time on my ps3 to protein folding simulation.
And, like most of our field, it’s a ratchet that only goes up. Efficiency and clever engineering to create an accessible experience is almost always lower down the list of priorities for these big corporate AAA publishers .
They’re more interested in swinging their dick further than the other guy. A lot of the time this doesn’t actually buy something more fun, popular, or playable. But the mind of an exec beholden to shareholders is obligated to invest in bloat. meanwhile I’m having a delightful time running clever little indie games on my steam deck.

Ultimately AI is an unaffordable industry. It’ll crash in time, and there’ll hopefully be a whole lot of price drops on ram, graphics, etc. People will not want to stop playing games. The industry has had crashes before and always bounced back bigger than ever.
It will be bad for whoever’s economy is most dependent on it though… And any businesses really heavily invested in it. Won’t it, Microsoft.
I’m looking forward to the oversupply of RAM and SSDs in 5 years from now. Painful at the moment though, I’m praying that my PC survives
This, too, Shall pass
That CEO has no room to talk about gaming being unaffordable and the industry ignoring the signs, when it’s that very industry that made it unaffordable to begin with.
You can’t claim ignorance towards something your own industry directly caused, Asha.
It’s like shitting your pants and when everyone calls you out on it, you deny it even though they can all smell it.
Works for the president of the US
I like my ‘breaking a stick’ analogy better, but yeah, that too.
This is it, on so many aspects. And during that they ruined the fun.
Hehe “Gaming has become unaffordable”. Continues to buy ram and other component capacity for AI data centers, while actively enshittifying every single game with microtransactions and forced game as a service bullshit. driving customers to increasingly purchase cheaper indie titles that are actually fun.
“Whatever can we do to fix this problem? “ <lays off veteran team so the shareholders can make 5 more Pennie’s a share, causing talent to look at different industries where they aren’t laid off every 2 years, causing every game to be made by devs fresh out of college>.
“This industry isn’t profitable anymore!” <transfers AI investment losses to game division to cover stupid ass speculative investments>
A quick and controversial argument in favor of MTX: MTX allows them to extract more money from those with excess, subsidizing the game for those who can’t afford to pay as much. Sure, when it’s done poorly it’s horrible. It can be a good thing though, like a supporter edition bundle that gives you like an icon next to your name or something.
Budget management should still be the primary option. Does your game need to cost this much to make, such that you have to have insane revenue to make up for it? Could you make something cheaper that’s just as good (if not better, as limitations are the mother of creativity, or however that phrase goes)?
Except it’s a race to the bottom, MTX causes games to be designed around MTX. Instead of rewarding gameplay the design philosophy becomes rewarding purchasing. Which then leads to games designed around gambling triggers. Don’t need to make an entertaining game if you can create an addictive loop.
Which then causes people to give up on gaming and move to other past-times, which means less sales. Which means more aggressive MTX, which leads to the CEO of Microsoft bitching that gaming isn’t profitable enough because of the very problem he himself helped create.
I don’t disagree, when done poorly by industry giants. There are some smaller games that have done it well, as just a way to find development. It isn’t purely bad, and in a world where things are this unaffordable it can be good to keep in mind. Ethical MTX can exist that don’t ruin the experience. It just isn’t what these massive companies want.
Something like the DRG founder’s pack, for example, is pretty good, or the Stationeers DLCs, which add purely optional ways to play that change how things work, which is only really useful to experienced players.
It’s like breaking the stick and then telling the watchers they need more sticks, but they cost too much.
Plenty of good indie or AA games with low system requirements.
Hopefully they sell WoW, Diablo, Halo and any of the few good IPs they own (directly or indirectly) off
I though “accessibility” in video games meant, like, color blind mode and shit.

Yar har fiddle de dee
Paying these prices is bullshit, you see!
They don’t deserve all your hard-earned money!
Come be a pirate!
Why would I pay $70 for shit that’s super watered down to appeal to the lowest common denominator when I could pay $20-40 for something made with real passion?
“People are buying indie games instead and I’m not happy about it”
Not just indie games, every game. Every new game is in competition with every other game in existence. It’s a battle for recognition and attention, winners take all. Brutal situation.
Same goes for books, movies, TV, music.
I seriously wonder if more competent mobile gaming picks up some of the slack considering the “retro emulator” machines are starting to run PC games via Game Native app. If i didn’t already have a steam deck i would seriously consider one of those devices.
I’m not convinced that we are going to see a renewed push for optimization. I think streaming will be aggressively pushed with low time limits in the forthcoming next gen to “make it affordable.” Xbox was ahead of the curve in that regard.
It’s not: “Gaming is unaffordable.” it’s “People aren’t willing to give us more money.”
It’s like they’re catching onto why the urban legend about drug dealers intentionally poisoning their customers is bullshit. Turns out your sales go down when people can’t buy your product.
They’re talking about their own “industry”, not the entire gaming industry, right? Riiight?
There’s plenty of affordable stuff. But I’m not the target audience for their 50 or 60 € release titles. And my backlog is long enough either way.
Introducing a monthly subscription for next gen consoles and hiking game pass prices /s
Sadly that could actually happen at some point.
Already happening with cars and many things so it is inevitable















